Course Syllabus
Innovation & Entrepreneurship in Europe |
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Semester & Location: |
Summer 2024 - DIS Copenhagen |
Type & Credits: |
Core Course |
Core Course Study Tours: |
Sweden |
Major Disciplines: |
Business, Entrepreneurship, Leadership Studies |
Prerequisite(s): |
None |
Faculty Members: |
Mikael Fuhr (current students please use the Canvas Inbox) Please, do not ask me about scheduling your trips. Try studytours@dis.dk |
Place: |
F24-302 |
Time: |
Check Canvas' calendar |
Course description
📸 Google Photos for our class
Get ready to innovate, collaborate, and create something remarkable. Welcome to the Entrepreneurship Incubator!
This course works like a startup incubator where you form teams and create startups. Teamwork is essential and there is a lot!
You learn how to think like an innovator and use frameworks like Lean Startup, Business Model Canvas, Value Proposition Design, and Customer Journey Mapping. You also get hands-on experience in solving real-world problems and receive guidance from experienced mentors. Plus, you get to visit some amazing startups in Sweden and learn from their stories.
To start, you identify a problem based on customer needs. You then develop hypotheses about customers and solutions and validate them through surveys, interviews, explainer videos, websites, or other representations of your idea.
Finally, you pitch your startup to real investors and serial entrepreneurs who will give you honest and constructive feedback. They will treat you not as students but as future startup founders from an incubator program.
Learning objectives
- Learning methods for identifying customer needs and continuously getting feedback on solutions
- Developing a Business Model for a startup venture
- Building Minimum Viable Products and testing them with customers
- Preparing and delivering an effective investor pitch of your business idea
- Understanding that failure is inevitable in entrepreneurship (and in innovation) but also a great source of learning and inspiration
- Through the study tour getting an understanding of the different actors in the entrepreneurial ecosystem (startups, scaleups, venture capitalists, incubators/accelerator programs)
- Actively engaging in entrepreneurship communities in Denmark and Sweden.
We have 5,5 hours a week of class time.
The workload outside of class is 11 hours a week, most of it in your teams... which takes planning!
Faculty: Mikael Fuhr
Architect and Industrial Designer. Extensive experience in strategic design, innovation, communication and leadership. Design manager and project manager in DSB (Danish State Railways), Head of Design Vision Lab, Director of Design in DSB, Founder of FUHR.
Literature list
- Ries, Eric: The Lean Startup: How Today's Entrepreneurs Use Continuous Innovation to Create Radically Successful Businesses, 2011 (primarily chapters 1-6 and 8)
- Osterwalder, Alexander, et.al.: Business Model Generation: A Handbook for Visionaries, Game Changers and Challengers, 2010
- Osterwalder, Alexander, et.al.: Value Proposition Design: How to Create Products and Services Customers Want, 2010
- Constable, Giff: Talking To Humans
- Fitzpatrick, Rob: The Mom Test
Long Study Tour
The objectives of the study tour are:
- Get inspiration and learn from meeting key actors on the entrepreneurial scene in Stockholm
- Understand the different actors in the entrepreneurial ecosystem
- Present and get feedback on your startup idea from a venture capital company
Grading
Engagement |
|
20% (indiv.) |
Paper and presentation: Describe your Business Model Canvas + Activities in Customer Discovery and Customer Validation + Market Analysis |
|
15% (team) |
Development and presentation of Minimum Viable Product |
|
15% (team) |
Investor Pitches (final + ‘training’ pitches) |
|
15% (team) |
'Journey’ and Reflection Paper: Document and reflect on the process used to develop your startup |
|
35% (indiv.) |
Grading (expanded)
This class is based on identifying a problem, coming up with solutions and turning that into an actual viable business. You must, therefore, have a strong drive to learn by doing. This can be a challenge if you are used to ‘traditional’ lecture-based courses. Please do not select this course if you are only expecting to study articles and take tests, expecting the instructor to be lecturing all the time, or if you do not wish to apply your ideas in a real-life setting. This course demands that you engage with real customers to turn an idea into a viable business.
The class focuses on short lectures followed by multidisciplinary teamwork with close supervision. In this way, you learn to utilize existing and new knowledge in collaboration with students from various backgrounds.
Individual grades for team assignments may be applied. The policy is that late assignments are not accepted.
Engagement (20% — indiv.): This class requires a high level of motivation and active participation in class, and during the study tours. Attendance is mandatory. To get a good engagement grade the following must be done:
- Collaborating well with your team and handling any team 'obstacles' in a professional manner
- Planning your time abroad AS A TEAM to meet the expected workload (=11 hours per week)
- Providing and receiving feedback from your peers and other parties that your meet during the course
- Participating actively in class activities
- Preparing properly for every class
- Actively seeking out startup events, participating in the local startup scene and sharing with the class
- Being willing to step out of your comfort zone, to dare and to try new approaches.
Business Model Canvas + Customer Discovery/Validation + Market Analysis Paper (15% — team)
FORMAT: Written 1.000 words paper + Team presentation (featuring all team members)
This paper must elaborate on three topics:
Business Model Canvas: Explain the process and considerations of developing your Business Model Canvas (at its current stage).
- Focus on the process, describing primarily how and why you make a BMC and secondarily what your BMC looks like.
Customer Discovery and Customer Validation: Describe your team’s activities in the Lean Launchpad Customer Development steps of Customer Discovery and Customer Validation, where you prepare your hypotheses of a Business Model and then take that hypothesis to potential customers for validation.
- Describe primarily how/which ways you interacted with customers (at your current stage) and secondarily what you learned from customers that significantly influenced or changed your business idea. Successful Customer Discovery does not imply that the customers necessarily agree with you. There is much value in learning what the customers do not want and making the appropriate adjustments.
Market Analysis: Having solid domain knowledge vastly improves a given venture’s chances of success. In this context, domain knowledge does not have to be extremely technical, but rather good and analytical knowledge of the market you intend to enter. You are not required to display an absolute knowledge of the market since it is an early-stage paper. You are however required to show an understanding of the basic drivers of your particular market/industry. As the semester progresses this initial understanding will be strengthened as you learn more about the market and its related customer needs:
- What is the competitive landscape like?
- What are the trends that are changing the industry/market?
- What opportunities can you spot in this changing landscape?
- Give an approximation of the size of the opportunity, i.e how large is the target market?
The paper must be visual and structured to be easy to overview: Include illustrations, diagrams etc. and use headlines, sub-headlines etc to structure and prioritize the content.
Minimum Viable Product Presentation (15% — team)
FORMAT: Slide deck + presentation:
- Give a quick update on your customer development process
- Explain your choices in connection with your MVP (how did you establish what was 'minimum'?) and the way you use it with customers to learn
- Demo a live MVP, e.g. explainer video, landing page, website, app dummy or a physical prototype (if applicable).
You will be graded on efforts to build something that can generate feedback from customers. Your demo in class is the first version... and it can be flawed. The more ways you can produce in order to generate feedback via MVPs, the better. Experimentation and boldness are highly encouraged and expected.
‘The MVP is the version of a new product which allows a team to collect the maximum amount of validated learning about customers with the least effort’ (Eric Ries)
Investor Pitches (15% — team)
FORMAT: Slide deck + final pitch to a panel of professional entrepreneurs and investors. ‘Training’ pitches during the course may count towards this grade as well. The pitch should be delivered in 3 min. You will be judged on the content of the pitch and your presentation skills.
Your pitch should include the following. Regard the list as the pitch content, not necessarily individual slides:
- Company name and purpose
- Problem — Jobs/Gains/Pains
- Solution — Value proposition
- How it works
- Market analysis (incl. ‘Why now’)
- Revenue model
- Team
- Financial projections (in appendix to slides)
- Your 'Ask'
‘Journey’ and Reflection Paper (35% — indiv.)
FORMAT: Written 1.500-word paper (+10% extra is acceptable)
Describe (verbally and visually) the ‘journey‘ — step by step — that you have been through in the course and reflect on key moments. Think of this as if you were teaching what you have learned to a third person:
- A description of the process you used in developing your startup. Explain HOW and WHY startups use the methods you have used
- Key insights from your customer interactions that helped validate and develop your idea
- A reflection about which steps/methods in the process worked well for you (and your team) and which could be improved next time... and how
- Include meaningful references to the course readings and discuss these
- Relevant knowledge on innovation and entrepreneurship from other sources outside of the class and its readings
- Appendix: A log of conducted interviews (for your team). Starting the week after Core Course Week a quota of interviews — in-person or online — must be conducted every week. Also, include the tests you have done with your MVPs
The paper must be 'visual', easy to overview, and engaging to read: Include illustrations, diagrams, photos, etc., and use headlines and sub-headlines to structure the content.
Pre-course survey (individual, mandatory, not graded)
Academic Regulations
Please make sure to read the Academic Regulations on the DIS website. There you will find regulations on:
DIS - Study Abroad in Scandinavia - www.DISabroad.org
Schedule: The schedule is subject to change if necessary with as much notice as possible.
Class Policy on Audio and Video Taping and Distribution: Any audio or video recordings produced during this class, as well as any recordings posted to online class sites such as Canvas, may not be exchanged or distributed for commercial purposes, for compensation, for posting on social media sites, or be used for any other purpose other than for study by students enrolled in this class. In addition, the distribution or sharing of course materials (including instructor's slides) may constitute copyright infringement.
Course Summary:
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