Course Syllabus

Graphic Design Foundations Studio - MA

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Semester & Location:

Summer - DIS Copenhagen

Type & Credits:

Core Course 6 credits

Major Disciplines:

Design, Graphic Design, Studio Art

Prerequisite(s):

Documented background in fine arts or studio art, or completion of a course in drawing at university level. Basic knowledge of one or more programs in the Adobe Creative Suite.

Corequisite Course(s):

Enrollment in the studio simultaneously enrolls you in the 1-credit Visual Journal course.

Faculty:

Morten Noer Andersen, mail@mortennoer.dk

Program Director:

Henning Martin-Thomsen, ht@dis.dk

Time & Place:

Studio space V5-41 - See Canvas calendar below for dates and times

Visual Journal:

For the Visual Journal 1-credit component refer to Visual Journal course on Canvas.

Find it under Courses to the left and on your Dashboard.

Description of course:

The Design Studio is the core course of the summer program, and required for all AD students. Design projects are the basis for learning in the studio and will be the basis for discussions, presentations, and the development of individual design skills. The studios at DIS emphasize the awareness and knowledge of designing for a context outside your own and use Copenhagen as an ‘urban laboratory’ for exploration and precedent study. Project work will be done both individually and in teams.                                                          

Learning objectives across DIS design studio courses:

To enhance the individual student’s

Design Knowledge:

Building an understanding of the Danish and Scandinavian architecture and design tradition - historic as well as contemporary - through the work on assignments, and the study of precedents and case studies in studio

Design Experiences:

Exploring Danish, Scandinavian and Northern European architecture and design on field studies and study tours as well as through the exposure to Danish, Scandinavian and European faculty in studio

Design Skills:

Studying and working with Danish and Scandinavian architecture and design methods and philosophies shaped by democratic, humanistic, and contextual aspirations

  • Democratic: We believe design matters to society, its well-being and progress, and our common sanity
  • Humanistic: We believe design must care for people, at all levels, in their common and individual everyday, and for the environment as the habitat for human activity
  • Contextual: We believe design connects us to what we share – the common ground, history, identity, and each other.

Learning objectives specific for this course:

The Graphic Design Foundations Studio serves as an introduction to the world of graphic design. Students in this course will gain knowledge of graphic design by

  • Exploring the field of graphic design, the realities of design practice and the procedures of the designer
  • Studying graphic design precedents from Denmark, Scandinavia and Europe to build an understanding of the scope and history of graphic design
  • Studying and working with basic graphic design elements such as typography, composition, color and images, and learning about associated design terminology
  • Gaining knowledge of practical applications of graphic design in a contemporary context through study tours, field studies and guest lectures
  • Gaining a basic understanding of design software and how to use these for design development and presentation purposes through concrete work on studio assignments (students will get introductory tutorials in the Adobe Suite primarily)
  • Practicing structured approaches to graphic design using the Discover-Define-Develop-Deliver double diamond model
  • Exploring conceptual design development through hands-on workshops and charrettes strengthening the individual students design capacity and skill-set
  • Building the beginning of students individual design portfolios by carrying out one full hands-on design project in the course of the summer from initial design challenge to finished presentation of design solution as evidenced in a variety of design products (logos, logotypes, posters, business cards, tote bags, mobile apps, etc.)
  • Strengthening oral presentation skills by presenting finished design proposals to design professionals from the graphic design community in Copenhagen

Faculty:

Morten Noer Andersen: Graphic designer (Denmark's Design School, 1986). Master of professional development and professional education (University of Copenhagen, 2004). Management studies (DR). Launched the MA Programme, Visual Culture & Identity at KADK Royal Academy of Fine Arts, Copenhagen (2013-2016). Head of Institute of Communication Design, Denmark's Design School (2001-2007). Head of design at Bysted (2007-2009) and at DR TV (1997-2001). Currently working on a Ph.D. about public visual identity. With DIS since 2018.

Required texts:

Reading material for studio will be distributed by the studio faculty on Canvas.

Approach to Teaching

Studio instruction is a combination of one-on-one tutoring, discussions, and occasional lectures. The studios are organized as vertical studios, meaning that students of different levels will be taught within the same studio. Expectations will therefore relate to each individual student and their respective level of experience.  Studio work will include individual as well as team assignments, both of which are considered important as preparation for later work in the profession. 

Field Studies and Study Tours

The field studies and study tours of the Architecture and Design Program at DIS form an integral part of the learning process. We travel to places to learn through experience and through analysis. We travel to places to understand and ultimately, to become better architects and designers.

Field Studies

During the summer you will go on faculty led field studies to sites relevant for your studio assignment. These field studies will allow you to study and analyze architecture in and around Copenhagen and are integral to your individual design development as well as to the advancement of your studio project.

Long Study Tour

The week-long study tour will expand your frame of personal experience from Copenhagen to include other parts of Denmark. This is an opportunity to compare what you have studied thus far with a larger Danish context and in turn with your previous experiences from your home country. Visits will be to both contemporary and historical sites to provide background for understanding the design context you experience today.

Exhibition

An open house exhibition is held at the end of the semester. Works from all Architecture, Graphic Design, Interior Architecture, and Urban Design studios, as well as from the Furniture Design in Scandinavia program are exhibited.

Expectations of the students

You are expected to be fully engaged in the studio discourse, be prepared for each individual desk critique, be present in studio during all sessions, be present throughout the presentation sessions, and to invest time outside of studio hours developing projects.

Students are expected to check DIS Canvas daily. The most current schedule including last-minute changes will be maintained here. Readings and other relevant course material will be posted here for downloading.

Design Community

On Design Community on Canvas, which you have also been given access to, you can find department-wide resources, links and communication. Remember to check resources and announcements issued on Design Community throughout your time at DIS.

Evaluation & Grading

Evaluation is based on daily work in studio and on final presentations. Assignments are generally presented to a panel of jurors including the student’s own instructor. Grades are given by the instructor in accordance with other jurors.

To be eligible for a passing grade, you must complete all of the assigned work.

The final grade is determined as follows:

Assignment

Percent

Assignment 1 - Process

40%

Assignment 1 - Presentation

60%

Evaluation Criteria for Assignments

Studio Process - Evaluation in studio is based on the following:

  • Approach: Student is motivated, positive, engaged in the project and in all studio activities, attending and prepared for every session in studio, inquisitive, self-critical, receptive to input from both faculty and fellow students.
  • Production: Student is diligent, productive, continuously engaged in sketching, prototyping, model making, and other forms of physical/digital design development, to support the progress of the project and the dialogue with faculty.
  • Innovation: Student is creative and experimenting, continuously willing to push the project forward, exploring different design opportunities, oriented towards generating unique design solutions.

 Final Presentation - Evaluation is based on completion of design goals agreed upon by student and studio faculty, and the criteria presented below:

  • Completeness: Student presents the required deliverables - well-crafted drawings, models and other visual presentation material - to convincingly communicate the scope and content of the project in a meaningful and creative manner.
  • Delivery: Student orally presents the project in a well-prepared and organized way, communicating the project intentions in a professional manner and engaging in a receptive and reflective dialogue with critics.
  • Design: Student presents a final product of high artistic quality that convincingly shows a conceptually clear and well-motivated design solution where the elements of the brief have been explored thoroughly and creatively.

Academic Regulations  

Please make sure to read the Academic Regulations on the DIS website. There you will find regulations on: 

 

DIS - Study Abroad in Scandinavia - www.DISabroad.org

Course Summary:

Date Details Due